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About gamesound.org |
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If there is little written about linear sound design, there is even less written about interactive sound in computer games. Gamesound.org aims to make that which has been written on the subject easily accessible.
The articles section ties the many disparate threads of game sound on the net together in one convenient spot, the books section lists the few published texts which cover the topic, and the links section is a handy resource for those wishing to learn more about the games industry. Gamesound.org is maintained by Kenneth Young, audio designer at Media Molecule. You can read more of his ramblings on his blog. If you're looking for Gamesound Ltd, Rik Ede's music production recording studio and audio technology company, you're in the wrong place; try here. |
News |
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On September 24-25 2009 in LA and 13-14 November 2009 in San Francisco, Brian Schmidt is hosting GameSoundCon, an intensive, 2-day seminar for audio professionals who want to learn the necessary skills to be successful in the game industry. |